I would need to convert the particles which I emit to vertices. Then I can select all vertices and create a new object with a convex hull. This would be really interesting but I can't find a way to convert the created particles to vertices. Any idea?
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$\begingroup$ This add-on could be worth a shot, it allows users to connect particles together. It says on the page that inside the next update it will be able to link particles with polygons. blendermarket.com/products/ik-particles-link $\endgroup$– Eric XueSep 22, 2020 at 13:39
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1$\begingroup$ Animation Nodes may be the way to go. See related question blender.stackexchange.com/q/97095/29586. The comments mention creating a convex hull - although the answer is different - but may be close to what you're looking for. $\endgroup$– Rich SedmanSep 22, 2020 at 14:23
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