I am using Blender 2.90 and yesterday I thought about creating wires in Blender. I searched for some time and found out that it can be done using curves and arrays. There are many important aspects, so I can't remember all of them. But after some time I got that:
Then I went further and thought that it will be good if curve will change it's geometry while wire's source is moving. I did it with hooks, and it worked fine. But when I wanted to rotate a source, curve goes distorted:
It looks like curve's hooked vertex changes it's position, but not rotation. How can I fix that?