I'm following Lynda's tutorial and I've encountered something that I don't know how to fix. some of my objects appear in black while I'm in material preview on the layout panel but has no problem on texture painting layout or render view. im sure its something simple but i have no clow what to do
The texture has its own color, the material has its own! When you switch display / shader modes, you can see, the only color, which you assigned to the material / texture. Recolor the black background, of the face your mesh, in the editor window, to a color identical to the material!