1
$\begingroup$

I recently migrated to the new blender and can't find the old way to use material by choosing the ambient, diffuse and specular color (example image of what I'm looking for). Is there a way to get it back?

I tested to import a wavefront file and export it directly, it change the colors inside the .mtl

$\endgroup$
3
  • 1
    $\begingroup$ Hello :). Blender Render isn't a part of Blender 2.8+. If you need it, use the official 2.79b release. $\endgroup$ Sep 19 '20 at 9:38
  • 2
    $\begingroup$ Thanks Jachym! So if I understand correctly, the "Blender Render" is gone forever unless using a previous version? $\endgroup$
    – FloFu
    Sep 19 '20 at 9:48
  • $\begingroup$ Yes, that's correct :). It was replaced by Eevee, a new realtime render engine. $\endgroup$ Sep 19 '20 at 9:50
1
$\begingroup$

Its not the same, but there are similar parameters in the new eevee renderer.

Using the Specular shader you can tweak diffuse + specular color.
enter image description here

Via world properties -> color you can tweak the ambient color
enter image description here

Also accesible in shader editor:
enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.