coat passing through character leg I have a character model who wears a long coat and I'm using wiggle bones to animate them, the problem is that the coat passes through the leg o the model. Is there any way to correct this?

  • $\begingroup$ You can create keyframes for wiggle bones. If it still doesn't work maybe choose a cloth simulation instead? In that case give your coat a vertex group that will be your pin group, and give the body a Physics > Collision $\endgroup$ – moonboots Sep 19 '20 at 6:45

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