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I was trying to find a solution on youtube but I couldn't find any.

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It seems like several of your normals are pointing inside.

Answer to this question shows how to see normals in viewport: Viewing normals in Blender?

Answer to this question shows how to flip normals of selected faces: how to flip normal direction in blender

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  • $\begingroup$ Thanks! They were indeed pointing inside but now I have flipped them and everything works perfectly! $\endgroup$
    – awysocki
    Sep 15, 2020 at 14:22

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