I have a very straightfoward area that I need to turn a mesh into a Circle using LoopTools.
No matter how I configure those axis-locks and checkboxes, the result is just another variety of wrong. Notes:
- I've visited a number of other threads on BSE but have yet to find what I'd call a solution to this problem.
- I have restarted Blender, just because that's been a factor in the past
- The mesh itself is very basic. It's just a cube that I extracted into the floor of a building. I'm just going around doing external modeling on it.
- Cannot stress enough the basic nature of this build. I'm a noob and I'm doing a bunch of straightforward loop-cutting.
Thanks in advance for your help.