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Issue: Each object gets its own animation as a new action. So if I animate two arms, they will be imported as two different animations in Unity.

Requirement: I want to be able to combine multiple actions into one, but still be able to create multiple animations for the same model.

Example: I may have two arm models. I want both of their animations to be in a single action (for Unity), but I also want to be able to create multiple animations for them, like idle, walk, run, etc.

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  • $\begingroup$ When you export to fbx disable "All Actions" and "NLA Tracks" in the Exporter window's animation tab and export an own file for each animation. $\endgroup$ – FFeller Sep 14 at 17:26

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