My animation works well except that the eye positions (rotations) do not record. I have rigged the eyes with IK and with Damped Track (separately of course) both methods work to animate beautifully but neither record in the timeline.
I have animated (in pose mode) in the timeline with the auto keyframe (circle icon in the player controls) and I have used the keyboard (I) command. Both seem to work. But when I scrub back to the frame where the pose was set, it has disappeared.
I have also tried setting the poses with all the eye rig bones selected, not just the control bone. Still no joy. I've run out of ideas.
Any helpful suggestions welcome.