I need to have further explanations about how to select everything while I'm on edit mode as in this tutorial.

I would like to know how I can select the entire object in edit mode because when I'm on object mode I can select only one part of the object and when I switch to edit mode I can again edit only the part that I have previously selected on object mode. I've tried to do CTRL+G but at the minute 28.11 I saw that it's not the right answer,because she can select each individual piece of the character,but I can't. So,what's the solution ? thanks.

  • 4
    $\begingroup$ Press [A] to select every face; And [Ctrl] + [J] to join all selected objects. $\endgroup$ Dec 1 '14 at 22:19
  • 6
    $\begingroup$ Please include all information needed in the question, referencing a tutorial means in the future, the question may be incomplete if the link breaks. $\endgroup$
    – ideasman42
    Dec 1 '14 at 23:41

You hit Ctrl-J to join all your objects (they need to be selected). When in Edit Mode hit the A key to select all your points (vertices). You can hit it again to deselect everything. If you want to only select your object, use L.

  • 1
    $\begingroup$ I've already tried but I think that's not the solution of the problem. Infact,go to minute 28.11 and tell me how can I select only the head if previously I have joined everything... $\endgroup$
    – Marietto
    Dec 1 '14 at 22:23
  • 2
    $\begingroup$ [L] for linked faces/edges. $\endgroup$ Dec 1 '14 at 22:24
  • $\begingroup$ You can in edit mode, you are selecting the vertices. I can see that she has joined to object. You can select separate groups of vertices in edit mode by hovering and hitting L $\endgroup$ Dec 1 '14 at 22:24
  • $\begingroup$ @Marietto If my post helped you, please hit the check mark button below the voting buttons on the right side of this post. Thanks, it was a pleasure helping you. $\endgroup$ Dec 1 '14 at 23:23
  • $\begingroup$ I tried to join objects that are several parts of a map (extracted from Spyro 2 game with SpyroEdit / Genesis tools) but it looks like it breaks UV mapping. Isn't there a workaround? $\endgroup$
    – baptx
    Dec 17 '18 at 21:46

Use CtrlJ to join two or more objects together and press A to select the whole mesh. You can also use B to select like half of the mesh or do the same for the whole mesh.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.