I want to print a sign with my FDM printer in wood look. (Tried to laser cut it with not so beautiful results).
With my wood filament, I want to achieve a wood like surface pattern like a topology map with different heights like in the drawing.
I tried to play with a displacement modifier and some wood texture from blenderkit but al what I get is a noisy plane which looks just random.
Like this
So the question is how to achieve this pattern for a mesh or a curve pattern, best with a displacement modifier.