I was testing the Quick Smoke simulation in Blender 2.90 (Cycles), and I have some questions:
- If I change ANY parameter (color, density, velocity or size of the emitter), the simulation doesn't refresh automatically in frame 1 : it keeps repeating the same simulation over and over. The only solution I found is to go to the Domain parameters, Cache, and check/uncheck the "Resumable" box, which seems to cause some sort of viewport reset (the simulation disapear), then start over from frame 1. Is this normal?
- Second : what happened to the "High resolution smoke" section?
- Third : is it normal that Eevee is completely floundering with smoke simulation?
(I'm french, I hope "floundering" is the good word for "galérer" in French, or "Pédaler dans la semoule" if you wanna learn a lame French expression)