I prepared descriptions on the photos:
Vertices are assigned well:
What I would like to achieve is to move whole arm with keeping constant distances between vertices.
I assigned only blue vertices, made minimum and maximum scale to 1. I tried to turn off deforming but arm didn't track bone then. I tried some other options but it was only random shots, I knew they shouldn't work.
These 4 vertexes was added to the previous (selected) bone and it made a problem! I removed them from selected bone and problem disappeared. I think I don't understand this system yet.