I want to select an edge that is hanging in mid-air, but can’t do it. A problem occurred while deleting the extra vertices, and now only an edge is left. Is there a way to only select an edge and delete it? This edge is a part of an icing object. This edge has no vertices connected.

Spot the thin strip just below the edge of icing

That edge cannot be selected in edit mode

That edge can be selected in object mode

How odd it looks

That edge can't be selected as a whole in edit mode, but it can be selected in object mode.
You can see a thin strip here. How do I select it and delete it?

  • $\begingroup$ Could you please share your .blend file so we can better analyze the problem? Now we can only guess. If you can't share the .blend file maybe you could share images of your outliner and of your object in Edit mode. $\endgroup$
    – Joonas
    Sep 9 '20 at 6:33
  • $\begingroup$ Hello :). Every edge has at least two vertices. You need to switch to Edit Mode > Vertex selection mode to see them :). $\endgroup$ Sep 9 '20 at 9:57
  • $\begingroup$ @Joonas see the images. I'll send more if needed. File sharing is taking too much of time $\endgroup$
    – USB
    Sep 9 '20 at 16:00
  • 1
    $\begingroup$ What happens if you select the strip in object mode, toggle to edit mode and press 1 (Top row, not keypad)? Can you then see the vertices? $\endgroup$
    – Joonas
    Sep 9 '20 at 16:09
  • $\begingroup$ @Joonas that strip is not a separate object, so if the go to select it, the whole icing gets selected. Actually that strip is itself not selectable. Selecting the icing object selects the strip as well as the icing. I’ll still try doing it $\endgroup$
    – USB
    Sep 10 '20 at 5:09

You can also use the "Delete Loose" option in Edit Mode > Mesh > Clean Up > Delete Loose.

It is easier than having to select every floating vertices !

I'm not an expert, but I hope this helps

enter image description here


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