I imported this FBX and some faces on the model are looking weird.

The normals and vertex normals are correct... I already cleaned "custom split normals data" but the problem still exists... What could be wrong with the model?


vertex normals / face normals / cycles render preview

  • $\begingroup$ The material could be wrong. $\endgroup$ – FFeller Sep 8 at 17:37
  • $\begingroup$ The material is the same in all the faces. I was able to "solve" the problem by separate the wrong faces (each wrong face is now an object). It looks good on render now but it's still a little weird... $\endgroup$ – Andreia Sep 8 at 18:02

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