Sometimes, I have to remake a set of faces for an object. E.g.

enter image description here

Is there a faster way to create faces between the outer and inner ring only (no center) than by selecting every four adjacent vertexes and creating a face between them?

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    $\begingroup$ Select all verts, then Alt+F for "Fill", then Alt+J for "Tris to Quads" I think. $\endgroup$
    – scurest
    Sep 8, 2020 at 9:34
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    $\begingroup$ F2 addon can help too. $\endgroup$
    – lemon
    Sep 8, 2020 at 9:42
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    $\begingroup$ Go into edge mode, Shift Alt Select both loops, shift deselect one opposing edge in each ring then right-click and Bridge Edge Loops. $\endgroup$
    – John Eason
    Sep 8, 2020 at 10:07
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    $\begingroup$ blender.stackexchange.com/questions/14969 $\endgroup$ Sep 8, 2020 at 11:19


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