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I'd like to make a low poly room in Blender, but when I try to add thickness to the wall and extrude the faces along the normals the smaller sized wall is thicker than the other. I want to make them the same size.

Is there any easy way to do it?

Thanks in advance, Tobi Extrude Faces

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    $\begingroup$ before extruding, go back in object mode and apply the scale (ctrl A), it's probably your problem $\endgroup$
    – moonboots
    Commented Sep 7, 2020 at 17:58
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    $\begingroup$ 2 things come to mind - First, make sure you apply scale to your object (Ctrl+a in object mode), this is to ensure uniform scale (can cause problems with extrusions, insets, etc...). Second, when you extrude along normals, a box pops up in the bottom left. In the options, make sure "Offset Even" is checked. $\endgroup$ Commented Sep 7, 2020 at 17:58

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Already comments are very usefull ... so just a tip.
You can start with Solidify Modifier with Even Thickness enabled.

enter image description here

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  • $\begingroup$ when I add a Solidify modifier, this happens: imgur.com/a/IAtDZoR $\endgroup$
    – Squizy
    Commented Sep 8, 2020 at 8:50
  • $\begingroup$ I haven't seen this before share file or check if there are not double vertices - in edit mode all selected Merge Vertices (M) by Distance. If it doesn't help share blend file via blend-exchange.giantcowfilms.com $\endgroup$
    – vklidu
    Commented Sep 8, 2020 at 9:54

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