I am using a bezier curve to rig something. However when I rotate a singular or more control point by using an empty (Curve is hooked), other control point tilt (rotate, only tilt) with it . Furthermore, control points downwards the point I do want to rotate are unaffected whereas controlpoint upwards are affected. How is this possible? And is there a way to prevent this?
I've included the blend. file here:
Many thanks in advance!