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I would like to draw my the scene with strokes and render it for a dome view (fisheye 210º) but when i finished to draw and start the render, I have no fisheye distortion, everything is flat like a classic 3D camera.

I use Cycles for rendering.

Anyone get an idea how I can achieve that?

Thanks for your help,

Julien

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  • $\begingroup$ did you set the camera lens to panoramic Fisheye Equidistant? It is hard to help you if you don't share information on how you set your scene. $\endgroup$
    – susu
    Commented Sep 7, 2020 at 15:13

1 Answer 1

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Thanks Susu for answering, I found the answer here : https://developer.blender.org/T70235

"This task can be closed explaining that it's not a supported feature currently. T68991: Fisheye / panorama in EEVEE is the task to add this in the future."

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  • $\begingroup$ If you are dealing with eevee then don't use the tag for cycles... It is hard to help if you don't share information or the information is not correct... $\endgroup$
    – susu
    Commented Sep 8, 2020 at 16:31
  • $\begingroup$ Yes I used Cycles, but both render engine can't render grease pencil tool with fisheye camera. It seems that it get is own rendering? I don't really understand but every informations I found says that this is not possible yet. $\endgroup$
    – JulienL
    Commented Sep 9, 2020 at 17:05
  • $\begingroup$ You can use a lens distortion node in the compositor $\endgroup$
    – susu
    Commented Sep 9, 2020 at 17:51
  • $\begingroup$ Yes, this is a good idea but it works only for 180° and less. I need 210° actually 😉 $\endgroup$
    – JulienL
    Commented Sep 11, 2020 at 6:37

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