I've been using a lot of drivers. I'm pretty comfortable with them actually, but I wanted to know if there was a faster way to set them up than > right click > add driver > decide variable type > rotation > quaternion > type equation.
Like, if I know that I want to use the 'x' rotation from a hand bone as an input variable. Is there no way to just go to the x rotation variable in the properties menu, copy it > and when I add driver, it automatically be used as my input variable??
Thank you for your time!