When I apply the "Solidify" modifier to my object, this one window I have acts differently then all of the others. They all look okay, but this one gets messed up by the modifier.
Here are 2 angles of the messed up part of the mesh with the solidify modifier:
Here is the mesh without the solidify modifier:
And here are my Solidify Modifier settings:
I got the window pains by extruding the edges out. I have already tried removing overlapping vertices and the scale is applied. Can anyone help me?