I am rendering a snow scene and for the roughness i have a voronoi texture to create a glittery look. However, when I render it, they disappear.. I think maybe the denoiser thinks they are fireflies? i tried using the intel denoiser but it did the same thing. I heard on another blender stack thread that its due to low samples, so i bumped it up to 200 and it still removed it.. How can I fix this? Currently, only idea I have is to just render it with no denoising and a high ammount of samples, but my pc isn't very fast.
In eevee:
With denoiser in cycles (100 samples):