I am not too advanced in all this, and my problem has really stumped me.
I'm planning on using B-Bones as well to animate the whole body.
My problem is I want to be able to export these characters and import them into other Blender projects - maintaining the rigging and bones, etc.
I've tried exporting it on every format available in "File->Export", and none of them will import the object with the Lattices and the Bones + shape-key drivers, etc. Some of them even don't export everything in the scene (the eyes, for example, disappear).
I'm wondering if there is a way to export such an object, maintaining parenting, Lattices, Bones, shape-keys, and drivers?
Thank you very much!