Customizing a shortcut to Snap Cursor to Selected in the UV Editor used to work in 2.79

The syntax to define this shortcut is no longer working in 2.8+

That syntax is: uv.snap_cursor

After typing it in, the Target drop-down selector appears, indicating that Blender still recognizes the command on some level.

Furthermore, after performing this action using the standard ShiftS (and Pie Menu) the Console indicates that the command has not changed. It just doesn't seem to be assignable to a keyboard shortcut anymore.

What needs to be changed for this to work? Thanks.

  • $\begingroup$ @RobertGützkow You were right! I had created the shortcut in the wrong section. (facepalm) It's working for me now. Thank you! If you post an answer, I'll accept. 😆 $\endgroup$
    – Mentalist
    Sep 3 '20 at 12:26

The shortcut has to be created in the correct category otherwise it won't work. For the UV Editor that is: Image > UV Editor > UV Editor (Global)

UV Editor global shortcuts


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