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I have the same problem, but here the spine bone is set up correctly, so are all the other bones. This MetaRig is made of 2 rigs, a face rig that I did earlier, then I made a new MetaRig which I combined with the face rig correctly. Earlier I was getting the error saying spine.004 was disjoint, but I fixed that by connecting it to spine.003 using the connect button.

Any suggestions? As you can see it is set to spine.basic_spine: screenshot 1

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Your fix for "Spine.004 is disjoint" was not exactly a fix. It just removed the error message and created further problems. It's not your fault, Rigify setups are just easily messed up with by making small changes.

  • parent the neck back to Spine.004
  • snap the neck bone to the end of the spine enter image description here

If you have trouble snapping the bones together, here is how to do it:

https://youtu.be/ILDdIbAwxJM?t=490

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