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Trying to make a thatched material (for my lamp shade). Like a rattan type look. Can't figure this one out for the life of me. Here's an example: http://thumbs.dreamstime.com/t/rattan-texture-5839027.jpg

How would you make something similar?

Thanks!

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  • $\begingroup$ Do you need a close up? $\endgroup$ Nov 28, 2014 at 19:08
  • $\begingroup$ @someonewithpc Yes sir. I mean, not really close, but it's for game art so potentially it could be. $\endgroup$ Nov 28, 2014 at 19:23

1 Answer 1

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One way to get this would be:

  • Add a plane, in Edit Mode subdivide W
  • Poke Alt-P

This should look like:

enter image description here

  • In top view Numpad-7 rotate 45° R 4 5

  • Scale along X-Axis S X

  • Select one of the new (poked) vertices and select Amount of connecting edges from the Shift-G popup

  • Move the selected vertices upward G Z

enter image description here

In Object Mode add a Subdivision Surface* modifier with subdivisions set to 3:

enter image description here

  • Bake the normals of the resulting mesh to an unwraped plane and use the image as normal map.
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