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This is a character that I made in Blender with multiple objects enter image description here

When I added an armature fist, and joined the object and test, it didn't work. Then I linked parent but that didn't work either.

What should I do now; I only know how to make models with multiples objects not with modelling. enter image description here

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  • $\begingroup$ Please try to correct punctuations/cases/spellings to avoid any confusion. $\endgroup$ – Leon Cheung Nov 28 '14 at 15:39
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One way to fix this is to select the object, for example, the arm, and then select the armature. Be sure you take the armature into edit mode and select only the bones you want to have effect on the arm.

Once this is completed, parent the object to the selected bones using Ctrl+P > With automatic weights.

Do this same thing for the rest of the model.

Edit 2: Here is a step-by-step for applying an armature to separate objects.

Step 1: Select the piece you want to be the child of the armature by right clicking on it.

enter image description here

Step 2: Select the armature, also by holding Shift and right clicking on it.

enter image description here

Step 3: In the bottom left of the 3D viewport, switch to pose mode.

enter image description here

Step 4: right click on the bone(s) you want to be the parent of your object.

enter image description here

Step 5: Press Ctr + P, then select "with automatic weights.

enter image description here

that bone is now applied to the object, repeat this method for the rest of the model.

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