I am working on a set of brushes that use an Anchored stroke, but the texture used for my brush is not completely showing when I use the brush. If I increase the hardness it helps a little bit, but Blender is still clipping the edges.
Here's a quick capture that shows what I'm talking about:
Notice that the edges of the brush stroke are faded out, and you can't completely see the whole texture.
Here's the texture/alpha I'm using:
Here's the brush with different levels of hardness:
As you can see, even with a high hardness value, the alpha is still being clipped.
Is there a setting or toggle that I'm missing here? Can someone possibly tell me how to fix my alpha so it works correctly?
Thanks so much.