I have this simulation of rope (made with gravity rope). when I try to apply complex texture to it via Keyshot- I get the error that the texture can not be applied because there are no UV Coordinates.
It seems like the deformable meshes that are exported are exported without UV coordinates- even though UV is selected when exporting
any advise on how to export the Alembic file with UV coordinates is much appreciated. here is a link to the file