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I'm trying to convert OBJ to FBX for my project in Unity.

I downloaded this Link model which comes with an OBJ file and MTL file from: https://www.models-resource.com/gamecube/legendofzeldathewindwaker/model/7795/

I imported the OBJ file to Blender using the Import > Wavefront (.obj) option and it shows up like this:

enter image description here

When I look in the Texture Paint tab in Blender it shows the material file has been added successfully:

enter image description here

But when I export the model to FBX and import to Unity the material is not there? I am very new with Blender and 3d modelling so I am not sure what I am doing wrong :(

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  • $\begingroup$ What version of Blender are you using? $\endgroup$
    – Ron Jensen
    Aug 30 '20 at 16:14
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I figured it out, all I had to do was copy all the associated PNG files to where the exported FBX file was located in my Unity Project

enter image description here

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