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I'm very new to Blender and I'm watching Grant Abbitt's tutorial and it's so good but I got 1 bug. When I need to add a material to an object, this material goes to every object which i copied from the original!

I already tried to click on the object and set a custom material but still the same, i can't get two objects (copied) with a different material. Anyone can help?

This is the video i followed Complete Beginners Guide to Blender 2.8 | Free Course | Part 4 | Materials, but it does not work for me.

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Possibly, you've copied the object using altD (duplicate linked), you should use shiftD (duplicate object) instead so that the new object will have its own data.

"duplicate linked"

is called a deep link. This will create a new object with all of its data linked to the original object.

See the documentation here.

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  • $\begingroup$ This is work Thank you so much. $\endgroup$ – Minhal Gk97 Aug 30 '20 at 13:09
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Just for completeness, Blender lets you associate a material with the Object, rather than its Mesh, even on a per-face basis, by selecting 'Object' in the dropdown in the lower right of the area illustrated below:

enter image description here

All these cubes are AltD instances of one another:

enter image description here

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You can make your object a single user with its own material Go the 3d view header and use

Blender Object - Relations - Make single user enter image description here Object > Make Single User > Object & Data & Materials + Tex.

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