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2 years, 9 months ago
I'm very new to Blender and I'm watching Grant Abbitt's tutorial and it's so good but I got 1 bug. When I need to add a material to an object, this material goes to every object which i copied from the original!
I already tried to click on the object and set a custom material but still the same, i can't get two objects (copied) with a different material. Anyone can help?
This is the video i followed
Complete Beginners Guide to Blender 2.8 | Free Course | Part 4 | Materials, but it does not work for me.
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Aug 30, 2020 at 12:22
Possibly, you've copied the object using
alt D (duplicate linked), you should use shift D (duplicate object) instead so that the new object will have its own data.
is called a deep link. This will create a new object with all of its
data linked to the original object.
See the documentation
Aug 30, 2020 at 13:02
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Just for completeness, Blender lets you associate a material with the Object, rather than its Mesh, even on a per-face basis, by selecting 'Object' in the dropdown in the lower right of the area illustrated below:
All these cubes are
Alt D instances of one another:
Aug 30, 2020 at 13:31
Robin Betts ♦ Robin Betts
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You can make your object a single user with its own material
Go the 3d view header and use
Blender Object - Relations - Make single user
Object > Make Single User > Object & Data & Materials + Tex.
Aug 30, 2020 at 19:19
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