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With the hair particles. I tried to tweak the setting to have thick hairs. Im making brush. Rendering in cycles. In the rendering i have set to thick. I want to have the V shape. Growing from below and making a V shape. I do not want to use object such as cylinder etc. With the hair settings i want to get the result.

enter image description here

Not thick

enter image description here

Im looking for this type of hair setting enter image description here

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  • $\begingroup$ The hairs in your example have a constant thickness, but are placed in a V shape. Your question however seems to be about having hair that is thicker on the root and smaller on the tip. $\endgroup$ Jul 9, 2022 at 4:57

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First, change the curve rendering setting under Render Properties > Curves > Strip

You can then adjust the Diameter Root and Tip values under Particle Properties > Hair Shape to adjust the size of the base and tip of the hair, allowing you to create a "V" shape.

Alternatively, you can also explore the use of geometry and hair nodes if you need more control than this allows.

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  • $\begingroup$ no it did not work $\endgroup$
    – atek
    Aug 30, 2020 at 3:16
  • $\begingroup$ I download! you using cycles and you see in your viewport mode! go to render view prnt.sc/u89snp $\endgroup$
    – 3D-ited
    Aug 30, 2020 at 3:24
  • $\begingroup$ As per the brush V shape and thick i want to have that setting. The link image hairs not so thick as compare to my reference image $\endgroup$
    – atek
    Aug 30, 2020 at 3:34
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    $\begingroup$ Change the thickness with "Diameter Scale". You must be in rendered or material preview mode to see the changes. $\endgroup$ Aug 30, 2020 at 3:39

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