I created 2 animations as 2 different actions in the dope sheet. When I export them to unity I can still see in unity both, but the walking animation clip contains the idle animation and the walk animation.
I noticed that the walk animation does not start from frame 1-24 but from 24-48. (1-24 is the idle animation). How can I get this separate? But the idle animation clip is also listed and contains as it should only the idle animation.
It looks for me that how my actions/animations are organized is wrong. The WalkCycle is only added to the fake user / action stash. How can I fix this?