I have an animated gif and wanted to use it in the animation but I'm not sure how.
Blender does not support the gif format.
You would need some other software to convert your gifs to a format that blender understands to be able to import them.
For a list of supported formats see here
There is this plugin: https://github.com/doakey3/bligify
I was not able to get it to work, but maybe it would work for others.
When I had this problem recently, I used an Online Converter to a sprite-sheet. I chose to put all frames in a single column:
For width and height I specified just the GIF's width and height, to be sure they are constant regardless of the area being redrawn by the frame.
Then I made this node setup:
The lowest, left, red "Value" input node is where you have to specify the number of frames (in my case it's
In material settings, I've set the Blend Mode to Alpha Blend: