i was making an explosion in blender , but when i was preparing the volume for the final render , the emmision strength started glitching This is the picture before increasing the emission strength enter image description here

This is the image when i increase the emission enter image description here

  • $\begingroup$ Making them brighter just makes the voxels be more visible, whereas before they where not. Increase the resolution of the simulation to get cleaner edges or bring down the values for volume scatter (or both). $\endgroup$ – susu Sep 8 '20 at 17:44

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