5
$\begingroup$

i want to Refer to this img

My glass object is too dark. I tried to use the light path node to limit the shadow and reflection to make it brighter, but it doesn't have a good real shadow. I don't know why.

Thank you

$\endgroup$

1 Answer 1

11
$\begingroup$

I think I'm not too far with this setup (rendered with Eevee, it might be slightly different with Cycles): I've made a mix between Glass, Transparent and Glossy. It also needs Volume Scatter to give it this blurry depth:

enter image description here enter image description here

$\endgroup$
4
  • 1
    $\begingroup$ Oh you're good :). The volume scatter is a nice touch. $\endgroup$ Commented Aug 28, 2020 at 9:51
  • $\begingroup$ thnaks, it lacks a bit of luminescence though $\endgroup$
    – moonboots
    Commented Aug 28, 2020 at 10:08
  • $\begingroup$ Since Emission nodes can be plugged into Volume maybe mix in a tiny bit one of those? Just a thought. $\endgroup$
    – B Layer
    Commented Oct 21, 2020 at 22:58
  • $\begingroup$ yes I tried that but it didn't give what we see on the original picture $\endgroup$
    – moonboots
    Commented Oct 22, 2020 at 3:04

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .