so I got a motion capture suit, and when I retarget my animations to my character it clips and weird rotational issues happen. I am aware that this happens but I have been using the Graph editor included with Blender and found that it simplifies the movement and the precise movements I once had have been dulled. The larger bone setup is the imported Mocap data and the sticks are the character's bones. Link to the video so you can see better: https://streamable.com/ddulqd


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