I made this moon and I'm trying to give it an outer glow and also I would like to have emission, but the texture to be visible. Can you guys help me? I'm attaching the render and some stock photos for what I would like to achieve. The final image is the render, I'm trying to achieve something similar to the last reference photo.
I also add the shading nodes and the compositor nodes. I want to add emission to the object, but I can't get it right, I want the texture to be visible, but the object to emit light, to be the main light source for my scene. If I add emission shader, I can't see the details like craters and bumps from the moon. Can you guys please help me?