I followed a tutorial (https://www.youtube.com/watch?v=E0JyyWeptSA) on youtube for the procedural eyes of my sculpture. I used nodes to make them. When I render my sculpture, the colour of the iris doesn't show. However, when I render the eyes in the same file but outside of the head, the colour shows. I think it has something to do with the sclera and the way the light hits the eye. Maybe someone can help me with this problem.

render of eyeball

render of eyeball in head sculpture

  • $\begingroup$ blender.stackexchange.com/questions/41603/… $\endgroup$ – susu Aug 23 '20 at 19:37
  • $\begingroup$ thanks for the link! I tried to add the glass shader but it didn't change anything. The problem that the iris is grey/too dark only appears when I put the eye into its eye socket. $\endgroup$ – Genevieve Aug 24 '20 at 17:43

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