I have been learning Blender recently. And I have understood that lighting plays an important role in getting the exact shade of color that we want. But I am still not clear on how to achieve this.
For ex, I am trying to create a plane for my background with the color(Hex: #ffc1c2). But no matter how much I play with the lighting(Area and point)I am unable to get this color as output in the rendered image using cycles.
Can anyone help me on how to get the color that we want as output.