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How can I create this shape marked in the picture? I just want to create the shape, I know you can add those details by sculpting but I can't even get the shape right. I have tried using a plane to build the shape but it looked so bad

This is the artwork I am trying to create in Blender

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Here are 2 ways to do it:

  • Create a UV Sphere of 30 segments and 10 rings, keep only 1/10:

enter image description here

  • Mirror it:

enter image description here

  • Array it with an empty as Object Offset that you rotate 72°:

enter image description here

  • Cut the hole, squeeze on the Z axis, change the topology:

enter image description here

Or:

  • Create a 5 vertex cylinder, delete 4 of the faces, rebuild it with an Array modifier/Object Offset mode with an empty that you rotate 72° on the Z axis:

enter image description here

  • Subdivide it a bit, cut the hole:

enter image description here

  • Swell the shape with a Cast modifier:

enter image description here

From now on I guess you can continue in many ways (subdivide, sculpt...).

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