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I have sheared several parts of the mesh on the edge and trying to inset them evenly.

I have tried 2 methods (and also reset all transformations just in case it was a scale issue). But both of them I'm getting uneven results as seen in the examples.

If I use Boolean operation it will make a mess on the object, so I'd like to keep it with clean topology, so whats the correct method to getting the result?

Thank you.

enter image description here

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1 Answer 1

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The simplest workaround is to flip the order.

  1. Inset/extrude first, so the geometry is even (check Offset even)
  2. Shear the resulting geometry in any direction
  3. Done

enter image description here

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    $\begingroup$ Hi, J, Beat me to it... me with I, inset, adjusted: Depth -xxx, Thickness 0-> xxx. $\endgroup$
    – Robin Betts
    Aug 21, 2020 at 7:55
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    $\begingroup$ Thansk Jachym worked perfect! Regards! $\endgroup$ Aug 21, 2020 at 9:38

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