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enter image description hereI wanted to try and make a controller but cant bevel into a rounded corner

Pretty much what I am asking is if I were to trace a c shape this is top view (C) how would I round the 2 points keeping in mind it was traced and does not already have smooth edges. It is also extruded to be thicker so a 3D C shape.

I will post an image if its required

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    $\begingroup$ hello, yes please show a picture, it's a bit hard to understand $\endgroup$
    – moonboots
    Aug 20, 2020 at 15:29
  • $\begingroup$ I will not be able to add the image until tonight as I'm not near my pc $\endgroup$
    – Dustin
    Aug 20, 2020 at 15:37
  • $\begingroup$ added the image $\endgroup$
    – Dustin
    Aug 21, 2020 at 2:47

1 Answer 1

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Add a subdivision-surface modifier, and then add loopcuts around the top and bottom. Move these loopcuts near the top and bottom of the mesh to help shape the Sub-surface modifier.

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