0
$\begingroup$

enter image description hereI wanted to try and make a controller but cant bevel into a rounded corner

Pretty much what I am asking is if I were to trace a c shape this is top view (C) how would I round the 2 points keeping in mind it was traced and does not already have smooth edges. It is also extruded to be thicker so a 3D C shape.

I will post an image if its required

$\endgroup$
  • 1
    $\begingroup$ hello, yes please show a picture, it's a bit hard to understand $\endgroup$ – moonboots Aug 20 at 15:29
  • $\begingroup$ I will not be able to add the image until tonight as I'm not near my pc $\endgroup$ – Dustin Aug 20 at 15:37
  • $\begingroup$ added the image $\endgroup$ – Dustin Aug 21 at 2:47
0
$\begingroup$

Add a subdivision-surface modifier, and then add loopcuts around the top and bottom. Move these loopcuts near the top and bottom of the mesh to help shape the Sub-surface modifier.

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.