I imported a model from somewhere and all of the faces on it are separated from each other. It's not noticeable when just using the armature, but I'm trying to do a cloth simulation for part of it so it all just falls apart. Is there a way to join everything together at the edges? If there is, how would I do it? Thanks!
$\begingroup$
$\endgroup$
2
-
$\begingroup$ If the vertices are coincident, that would be M (merge) > By Distance, all selected. $\endgroup$– Robin Betts ♦Commented Aug 18, 2020 at 20:21
-
1$\begingroup$ Are the vertices of the neighboring faces at the same location? If that is the case you could try Mesh > Clean up > Merge By Distance. $\endgroup$– Robert GützkowCommented Aug 18, 2020 at 20:21
Add a comment
|
1 Answer
$\begingroup$
$\endgroup$
In Edit Mode select all, Merge by Distance, and keep increasing the merge distance from the default value until all the intersection points merge.