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How I can create UV map with pentagons in center and hexagons around? But without gap between hexagons and pentagons.

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Thanks, now, how can I make all the hexagons have all the pages be equal?enter image description hereenter image description here

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Open a UV workspace and..

  1. On the 3D side, select a pentagonal face, and ShiftG Select Similar > Polygon sides
  2. CtrlNumpad + expand the selection to include surrounding Hexagons
  3. Edge Mode, Header Select Menu > Loops > Select Boundary Loops and ..
  4. Right-click, > Mark Seams

With those faces selected, U unwrap. This will unwrap the pentagons and their surrounding hexes to separate, identical islands. If you want them all overlapped, those can be snapped together, or ShiftS to the cursor.. but I must say, haven't figured out a way to do them all simultaneously.

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This leaves a ribbon of hexes between the islands, so I (CtrlI, by inverse) selected them, and U > Reset those.. it all depends what you want.

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