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I often find myself in situations where I want to move an object to just one specific coordinate of the 3d-Cursor. Like in below example I want to move a wheel along the y-axis to the center given by the 3D-cursor but I don't want to move it in the other directions (as Shift-S and Selection to Cursor would). I'm aware that I can just copy the x/y/z location of the cursor from the N-Menu. Still, is there a faster way that works with shortcuts maybe?

Picture of a wheel that ought to be moved to the center specified by the 3D-Cursor

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  • $\begingroup$ Well I snapped the cursor to object so it centers on the x-Axis. If i could do that with snapping directly i would :/ $\endgroup$ – glades Aug 17 at 15:06
  • $\begingroup$ Sorry, shouldn't have used 'X' to mean unknown :) I can't tell whether your disc has an edge or a vertex centrally aligned down the X axis running towards us. Depending on which, the snap would be to 'Vertex' or 'Edge Center', the appropriate target on the disc. The move, in Object Mode, would be GY. $\endgroup$ – Robin Betts Aug 17 at 15:54
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I don't think this is possible while creating the objects but you can move them all to the same z-coordinate at the end instead. To achieve this, select all the objects you want to move and then set the Y-coordinate (or whichever property to want to have in common). Then right-click the coordinate property and select 'Copy Single to Selected'.

enter image description here

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  • $\begingroup$ That's a good tip I didn't know that thank you! :D $\endgroup$ – glades Aug 17 at 15:07

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