1
$\begingroup$

What am I doing wrong? I have tried twice with this specific pbr, it comes out super dark. Am I missing something?

I have tried to make completely serperate textures as well, with the same result. Is it the object, the lighting (everything else is lit fine)?

enter image description here

$\endgroup$
4
  • $\begingroup$ Your metallic map is collapsed, so I can't tell, is it set to non-color? Also, consider connecting your texture coordinate to it. Last thought is that your normal map strength may be too high (I find that <= 1 is good most of the time). $\endgroup$ – Christopher Bennett Aug 11 '20 at 17:44
  • $\begingroup$ Metallic is set to linear, flat, repeat, single image, non-color. I also dropped my map strength with no changes either. $\endgroup$ – Garrett George Aug 11 '20 at 17:55
  • $\begingroup$ Could be flipped normals. In edit mode, select all > mesh > normals > recalculate outside. Other than that, it might have something to do with you using both bump and displacement, but I cant tell without seeing the file. $\endgroup$ – Christopher Bennett Aug 11 '20 at 18:10
  • $\begingroup$ I appreciate the help. I only added bump after it wasn't working, and a tutorial had that step. Recalculating outside did not help, either. I believe it has to do with the file I downloaded for the model of the brace (it is an stl file) and I imported some bolts right now and the exact same nodes created the desired effect. $\endgroup$ – Garrett George Aug 11 '20 at 18:49
2
$\begingroup$

pbr shaders need an environment to look more properly. It's one of the key parts in physical based rendering method. Here is a metal shader under different environments:

same shader, different environments

to the left we have no environment (black), blender jungle in the middle and blender default room environment in the right.

A quick fix for this would be to add a good environment texture that matches your presentation of the area or comes close to it. you can start looking for one here: https://hdrihaven.com/

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.