I made a walk cycle. I use it in NLA editor. I noticed that the character is too high (3 inch above the ground ). I tried to correct this using a variety of ways:
A) I Went to the graph editor and locked every curve except the Z coordinate and then : G-Y -0.1 to lower the Z curves.
The character exploded.
B) I tried to select all the bones and add keys frames with the right altitude but it will add a crazy number of useless Keyframes.
C) I could parent the character and lower it only during the walk.
Every time I use the walk :(
Is there an efficient way to do this (outside of re-making my Walk Cycle)?