Is it possible to make Blender keep shaders in memory instead of reloading them each time I switch back to lookdev or render view?
I am losing a lot of time switching between the views simply because the shaders have to load...it can take up to 3 or 4 minutes. I work as much in the basic viewport as possible for speed, but I do need to switch to check textures, lights and things. Unless it is only a short time, Blender has to reload all the shaders again.
There MUST be a way to get Blender to hold the shaders in memory so it is possible to quickly switch between manipulating things in the viewport and checking the effect in shaded view.