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I am doing a render in blender and I wanted to add a dusty old feel to a scene so I added volumetrics but as soon as i added it you could see the source of the lights inside and it looks really bad. Is there a way to only show the light when its touching the object i want it to touch? enter image description here

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  • $\begingroup$ you can make other lights invisible to volume scatter. blender.stackexchange.com/questions/189589/… $\endgroup$ – susu Aug 8 '20 at 3:08
  • $\begingroup$ It doesnt seem that you are able to do that in the version 2.8 that I failed to mention in the start question. Ray visibility does not exist at least were it is located in that question. Thanks for the comment though! $\endgroup$ – object Aug 8 '20 at 4:48
  • $\begingroup$ It does in cycles, please specify what render engine you are using. $\endgroup$ – susu Aug 8 '20 at 5:06
  • $\begingroup$ would you think there is a way to do it in evee? $\endgroup$ – object Aug 8 '20 at 5:41

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